6/1/2023 0 Comments Modeling in 3ds max3ds Max uses mostly the Meshsmooth or Turbosmooth modifiers, while Maya uses mostly the Smooth Mesh Preview (3 key) or Subdiv Proxy.īeware: Maya's "Subdivision Surface" system is a specialized case which allows different subdivision levels in different areas this is different from most other modeling tools which divide the whole model instead.
0 Comments
Leave a Reply. |